Although the field will look differently depending on which machine you have used to prepare it, the end result is functionally identical. In Farming Simulator 15 however, preparation of a field does not require two separate steps it can be done with either a Plow or a Cultivator. In the real world, Plowing and Cultivation are two separate processes that must be performed on a field to make it suitable for growing crops. You do not need to Plow or Cultivate them in order to start sowing. Note that newly-purchased fields come already-prepared. However, as explained below, Hired Workers may have trouble covering the entire field, due to the way Plows work in the game. The field preparation process can be delegated to a Hired Worker. (Note that Plowing does not remove Fertilizer from the soil, if it was present). After the harvest, it is always necessary to either Plow or Cultivate the field to be able to sow it again. For example, if you've sowed a field with the wrong type of seeds, you can "undo" this by plowing the field again. It will destroy growing, ripe, or withered crops, and even any seeds that have already been planted. Any Sowing Machine can then work on the prepared soil, to plant any type of Crop you want.Īs the Plow passes on the field, it will destroy any crops it comes in contact with, regardless of which stage of growth they are in. As the Plow moves, it will leave a trail of prepared soil behind it. This task is done by connecting the plow to a tractor, unfolding it (if necessary), lowering it into the ground, and dragging it over an existing field. It also poses a problem for Hired Workers, as they do not know that they might need such a "running start".Īlthough they are inferior to Cultivators in this task (see below), Plows are capable of preparing a field for sowing. This can pose a serious problem when the edge of the field is bounded by obstacles. Generally, it means that straight lines are difficult to achieve unless you take a long "running start" before running over the field, to ensure that the plow and tractor are aligned properly. The diagonal alignment between the Plow and its towing tractor presents several difficulties to the use of plows. There is no difference whatsoever between ground plowed with a left-rotated plow and ground plowed with a right-rotated plow. You may do this yourself when driving manually if you desire, but it is not required - you may keep the plow on whichever side is more comfortable to you. Hired Workers will rotate the plow automatically every time they reach the end of the field. Plow rotation can be done at any time, even while the Plow is working, but it will cease processing the ground while it flips, since the blades will be temporarily retracted from the ground. This will flip the blades from working (for example) behind and to the right of the tractor, to working behind and to the left of the tractor. The working area of the plow occurs only where the metal blades meet the ground.Įach Plow in the game has the ability to rotate. When the plow is deployed, its main shaft will extend from the tractor backwards and towards one side. Unlike most other fieldwork equipment in the game, Plows are designed in a diagonal configuration. The size and weight of the Plow determines which tractors will be able to tow it comfortably, or at a decent speed. All Plows have a Three-point hitch, which can be connected behind pretty much any tractor in the game. The primary difference between them is their working width. The 4 Plows available in the game differ slightly in design from one another, but they all work in essentially the same way. Finally, two existing fields can be connected by plowing the ground between them - allowing Hired Workers to work both fields as one. Existing fields can be expanded beyond their current boundaries. New fields can be created to replace Grass meadows. They are the only device that can do this. Plows have another purpose in the game, which is to expand fields. Any piece of field that has been dug up this way becomes ready for sowing new crops (with a Sowing Machine).īoth Plows and Cultivators can perform the task of preparing a field for sowing, and unfortunately Cultivators are significantly more suitable for this task due to several reasons explained below. Modern plows, as in Farming Simulator 15, consist of rows of strong metal blades which are sunk into the ground and then dragged through it with a powerful tractor. This brings nutrients up to assist the next crop, while simultaneously burying the remains of the previous crop underground where it can break up into new nutrients. The Plow is a device with ancient origins, whose purpose is to mix up the soil on the surface of the field with the soil underneath the surface. All Plows have a Three-point hitch, and enforce a 17 km/h speed limit while working.Power requirements are suggestions only.
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